1. Soccer General Rules

      1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.

      2. If a match is interrupted and continued within 48h after initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

      3. Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or golden goal.

      4. Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 3 cards.

      5. Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.

      6. Cards shown after the match are not considered.

      7. Cards for non-players (already substituted-players, managers, players on bench) are not considered.

      8. If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.

      9. If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

      10. If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting.

      11. If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

      12. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

      13. If the team names or category are displayed incorrectly, we reserve the right to void betting.

      14. Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 35 booking points.

      15. Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play.

      16. Corners awarded but not taken are not considered.

      17. Own goals will not be considered for Next Goalscorer settlement purposes and are ignored

      18. All players who took part in the match since kick off or previous goal are consid-ered as runners

      19. All players who are currently taking part are listed. If for any reason an unlisted player scores a goal all bets on listed players stand

      20. Market will be settled based on TV insert and statistics provided by Press Associa-tion unless there is clear evidence that these statistics are not correct.

      21. Cards shown after the match are not considered.

      22. Cards for non-players (already substituted players, managers, players on bench) are not considered.

      23. Own goals will not be considered for Any-time Goalscorer settlement purposes and are ignored.

      24. All players who took part in the match are considered as runners. If for any reason an unlisted player scores a goal all bets on listed players stand

      25. If a match hasn’t finished within 48h after initial kick off all bets are considered void even on players who already scored

      26. Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

    2. Soccer Outcome Rules

      1. 3way Which team will win the match (1-X-2) Home; Draw; Away

      2. Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      3. Handicap European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 1-X-2

      4. Asian total Total spread in quarter and full spreads (e.g. 2.00, 2.25, 2.75, …)

      5. Asian Handicap Handicap markets in all spreads (e.g. -2.00/+2.00, -2.25/2.25, -2.50/2.5 …)

      6. Draw No Bet a. If match ends in a draw after regular time, all bets are considered void b. Same as Asian Handicap 0 (levelball, pick-em)

      7. Who wins the rest of the match? Which team will score more goals in the remaining time?

      8. Next goal Who scores the 1st, 2nd, … goal? (1-X (No goal)-2)

      9. Double chance (1X – 12 – X2)Home or draw; home or away; draw or away

      10. Correct score Fixed results (0:0; 1:0; 2:0; 3:0; 0:1; 1:1; 2:1; 3:1; 0:2; 1:2; 2:2; 3:2; 0:3; 1:3; 1:3; 2:3; 3:3 and other)

      11. Correct score flex Similar to correct score but extended by the current score

      12. Correct score AAMS-logic Fixed results (0:0; 1:0; 2:0; 3:0; 4:0; 0:1; 1:1; 2:1; 3:1; 4:1; 0:2; 1:2; 2:2; 3:2; 4:2; 0:3; 1:3; 1:3; 2:3; 3:3; 4:3; 1:4; 2:4; 3:4; 4:4 and other)

      13. Goals hometeam a. How many goals will be scored by the hometeam b. 0, 1, 2, 3+

      14. Goals awayteam a. How many goals will be scored by the awayteam b. 0, 1, 2, 3+

      15. Both teams to score? Goal/No Goal; (yes; no)

      16. Odd/Even Odd/Even number of goals

      17. Which team has the kick off? Hometeam / awayteam

      18. 1st Half – 3way a. Which team will win the 1st half? b. Halftime 1-X-2

      19. 2nd Half - 3way Home; Draw; Away

      20. 2nd Half – Total Only x.5

      21. 1st Half – Total (only *.5 totals) Only goals scored during 1st half are considered

      22. 1st Half – Asian Total Total spread in quarter and full spreads (e.g. 2.00, 2.25, 2.75, …)

      23. 1st Half – Asian Handicap Asian Handicap markets for 1st half (e.g. 2.00, 2.25, 2.75, …)

      24. 1st Half - Who wins the rest of the match? Who win the rest of the 1st half?

      25. 1st Half – Next goal Home; no goal; away

      26. 1st Half – Correct score flex Similar to Correct score flex

      27. Overtime – 3way Only goals during overtime are considered

      28. Overtime – Total Only goals during overtime are considered

      29. Overtime – Who wins the rest of the match? Only goals during overtime are considered

      30. Overtime – Next goal Only goals during overtime are considered

      31. Which team will win the penalty shootout? Only goals during penalty shootout are considered

      32. Overtime – Asian Handicap a. Only goals during overtime are considered b. Handicap markets in all spreads (e.g. -2.00/+2.00, -2.25/2.25, -2.50/2.5 …)

      33. Overtime 1st Half – 3wayOnly goals during 1st half overtime are considered European Handia

      34. Overtime – Correct score flex a. Only goals during overtime are considered b. Extended by the current score

      35. Overtime 1st Half – Correct score flexa. Only goals during 1st half overtime are considered b. Extended by the current score

      36. Overtime 1st Half – Asian Handicapa. Only goals during 1st half overtime are considered b. Handicap markets in all spreads (e.g. -2.00/+2.00, -2.25/2.25, -2.50/2.5)

      37. Cornerbet Which team will receive most corners

      38. Bookingbet Which team will receive more cards

      39. Corner Handicap 2 way handicap in *.5 steps

      40. Total Corners Total number of corners in *.5 steps

      41. Total Corners (aggregated) Total number of corners in fixed interval (<9, 9-11, 12+)

      42. Total Corners (hometeam) Total number of corners for hometeam in fixed interval (0-2, 3-4, 5-6, 7+)

      43. Total Corners (awayteam) Total number of corners for awayteam in fixed interval (0-2, 3-4, 5-6, 7+

      44. Total Corners hometeam Total number of corners for hometeam in *.5 steps

      45. Total Corners awayteam Total number of corners for awayteam in *.5 steps

      46. Corners Odd/Even Odd/even number of corners

      47. 1st Half – Cornerbet Which team will receive most corners in first half

      48. 1st Half – Corner Handicap 2 way handicap in first half in *.5 steps

      49. 1st Half – Total Corners

      50. 1st Half – Total Corners (aggregated) Total number of corners in first half in *.5 steps

      51. 1st Half – Corners hometeam Total number of corners in first half for hometeam in fixed interval (0-1, 2, 3, 4+)

      52. 1st Half – Corners awayteaTotal number of corners in first half for awayteam in fixed interval (0-1, 2, 3, 4+)

      53. 1st Half – Total Corners hometeamTotal number of corners for hometeam in *.5 steps

      54. 1st Half – Corners awayteam Total number of corners in first half for awayteam in *.5 steps

      55. 1st Half - Total Corners awayteam Odd/Even number of corners in first half

      56. Total awayteamTotal number of goals for awayteam in *.5 steps

      57. Exact number of goals Exact number of goals with fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

      58. 1st Half – Goals hometeam How many goals will be scored in first half by the hometeam

      59. 1st Half – Goals awayteam How many goals will be scored in first half by the awayteam

      60. Highest Scoring Half Halftime with the most goals (1st half, 2nd half , equal). Only regular time is considered.

      61. When will the next goal be scored? a. In which time interval the next goal will be scored (0-15, 16-30, 31-45, 46-60, 61-75, 76-90, no goal)

        b. Settled on the time when the goal is scored. E.g. 0-15 minutes is settled if the goal is scored within 0:00-15:00 (15:01 counts as 16-30)

        c. 31-45 and 76-90 includes any injury time

        d. The time which is displayed on TV is considered. In case of this is not available the time when the ball crosses the goal line is considered and will be settled based on the time clock shown on TV

      62. Total Bookings

        Total number of cards in *.5 steps

      63. Total Bookings (exactly) Exact number of cards, fixed outcomes (<4, 4, 5, 6, 7, 8, 9, 10, 11, 12+)

      64. Sending Off?Will there be a red card or a yellow-red card in the match

      65. Bookings hometeam Total number of cards for hometeam in *.5 steps

      66. Bookings awayteam Total number of cards for awayteam in *.5 steps

      67. Total Booking points Total number of booking points in *.5 steps

      68. Total Booking points (aggregated) Exact number of booking points in fixed intervals (0-30, 31-45, 46-60, 61-75, 76+)

      69. Total hometeam Total number of goals for hometeam in *.5 steps

      70. 1st Half – Total Bookings Only cards during 1st half are considered

      71. 1st Half – Total Bookings (exactly) Exact number of cards in first half in fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

      72. 1st Half – Bookings hometeam Total number of cards in first half for hometeam in *.5 steps

      73. 1st Half – Bookings awayteam Total number of cards in first half for awayteam in *.5 steps

      74. 1st Half – Total Booking points Total number of booking points in first half in *.5 steps

      75. 1st Half – Total Booking points (aggregated) Exact number of booking points in first half in fixed intervals (0-10, 11-25, 26-40, 41+)

      76. 1st Half - Exact Number of goals Exact number of goals in 1st half with fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

      77. Matchbet and Totals Combination of 3way and Total 2.5 (Home win and under, Home win and over, Draw and under, Draw and over, Away win and under, Away win and over)

      78. Who advances to next round? (home; away)

      79. Who will win the final? (home; away)

      80. Who will win the 3rd place final? (home; away)

      81. Winning Method “Homewin/Awaywin” after “Regular time/Overtime/Penalty shootout”

      82. Anytime Goal scorer Player home X, Player away X, none

      83. Next Goal scorer Player home X, Player away X, none

      84. Soccer Penalty shootout - Next Penalty Scored yes; no

      85. Soccer Penalty shootout – Total Only goals during penalty shootout are considered

      86. Soccer Penalty shootout - Exact number Exact number of goals with fixed outcomes (<5, 5, 6, 7, 8, 9, 10+) scored penalties

      87. Soccer Penalty shootout – Winning Margin (≥+3, 2, 1, 0, -1, -2, ≤-3)

      88. Soccer Penalty shootout – Total [total] home Total number of goals for hometeam in *.5 steps

      89. Soccer Penalty shootout – Total [total] away Total number of goals for awayteam in *.5 steps

      90. Soccer Penalty shootout – Correct score (0:4….5:1; and any other)

      91. Soccer Penalty shootout – Odd/Even Odd/Even number of goals

      92. Soccer Penalty shootout – Odd/Even home team Odd/Even number of goals home team

      93. Soccer Penalty shootout – Odd/Even away team Odd/Even number of goals away team

      94. Soccer Penalty shootout – Matchbet and total Combination of 2way and Total 2.5 (Home win and under,Home win and over, Away win and under, Away win and over)

    1. Tennis General Rules

      1. In case of a retirement and walk over of any player all undecided bets are considered void.

      2. In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.

      3. If penalty point(s) are awarded by the umpire, all bets on that game will stand.

      4. In case of a match is finished before certain points/games were finished, all affected point/game related markets are considered void.

      5. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      6. If the players/teams are displayed incorrectly, we reserve the right to void betting.

      7. If a player retires all undecided markets are considered void.

      8. If a match is decided by a Match tie-break then it will be considered to be the 3rd set

      9. Every tie-break or Match tie-break counts as 1 game

    2. Tennis Outcome Rules

      1. 2way Who wins the match: (player1; player)

      2. Which player will win the set? (player1; player)

      3. Which player will win games x and y of set n? a. Always for the next 2 games (e.g. Which player will win game 3 and 4 of set 2?) b. Will be offered only before the first of the 2 games is started

      4. Final Result (in sets – best of 3) 2:0, 2:1, 1:2 and 0:2

      5. Final Result (in sets – best of 5) 3:0, 3:1, 3:2, 2:3, 1:3 and 0:3

      6. Number of sets (best of 3) 2 or 3

      7. Number of sets (best of 5) 3, 4 or 5

      8. 1st Set – Who wins game X? a. Next game winner (e.g. Which player will win game 3 of set 1?) b. Will be offered only before the game is started

      9. 2nd Set – Who wins game X? a. Next game winner (e.g. Which player will win game 3 of set 2?) b. Will be offered only before the game is started

      10. 3rd Set – Who wins game X? a. Next game winner (e.g. Which player will win game 3 of set 3?) b. Will be offered only before the game is started

      11. 4th Set – Who wins game X? a. Next game winner (e.g. Which player will win game 3 of set 4?) b. Will be offered only before the game is started

      12. 5th Set – Who wins game X? a. Next game winner (e.g. Which player will win game 3 of set 5? b. Will be offered only before the game is started

      13. Total number of games Total games markets *.5 (e.g. under/over 22.5)

      14. 1st Set – Total Total games markets for set 1 *.5 (e.g. under/over 9.5)

      15. 2nd Set – Total Total games markets for set 2 *.5 (e.g. under/over 9.5)

      16. 3rd Set – Total Total games markets for set 3 *.5 (e.g. under/over 9.5)

      17. 4th Set – Total Total games markets for set 4 *.5 (e.g. under/over 9.5)

      18. 5th Set – Total Total games markets for set 5 *.5 (e.g. under/over 9.5)

      19. Odd/Even number of games Games for the whole match are considered

      20. Xth Set - Odd/Even number of games Only games of set n (current set) are considered

      21. 1st Set – Score of game X

        a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40)

        b. Will be offered only before the game is started

      22. 2nd Set – Score of game X

        a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40);

        b. Will be offered only before the game is started

      23. 3rd Set – Score of game X a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40); b. Will be offered only before the game is started

      24. 4th Set – Score of game X a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40); b. Will be offered only before the game is started

      25. 5th Set – Score of game X a. Player 1 to 0, Player 1 to 15, Player 1 to 30, Player 1 to 40, Player 2 to 0, Player 2 to 15, Player 2 to 30 or Player 2 to 40); b. Will be offered only before the game is started

      26. 1st Set – Score of game X or break a. Server to 0, Server to 15, Server to 30, Server to 40 or Break; b. Will be offered only before the game is started

      27. 2nd Set – Score of game X or break a. Server to 0, Server to 15, Server to 30, Server to 40 or Break; b. Will be offered only before the game is started

      28. 3rd Set – Score of game X or break a. Server to 0, Server to 15, Server to 30, Server to 40 or Break;

        b. Will be offered only before the game is started

      29. 4th Set – Score of game X or break a. Server to 0, Server to 15, Server to 30, Server to 40 or Break;

        b. Will be offered only before the game is started

      30. 5th Set – Score of game X or break a. Server to 0, Server to 15, Server to 30, Server to 40 or Break;

        b. Will be offered only before the game is started

      31. Xth Set - Who win point x of game X (player1; player2); Who wins the x-th points in a game

      32. Xth Set - Game X to deuce (yes; no); The score turns 40:40 (deuce) at least once in a game

      33. Correct score in set Tennis (6:0; 6:1; 6:2; 6:3; 6:4; 7:5; 7:6; 0:6; 1:6; 2:6; 3:6; 4:6; 5:7; 6:7)

      34. Tiebreak in match (yes; no); Will any tiebreak set reach 6:6 in the match

      35. Tiebreak in set X (yes; no); Will the tiebreak set reach 6:6

      36. Match Game Handicap European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …)

      37. Xth - Set Game Handicap European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …)

      38. Player 1 to win a set Yes; No

      39. Player 2 to win a set Yes; No

      40. Double Result (1st set / match) Who wins first set and match

      41. Any set will end 6:0 or 0:6 Will a set end by 6:0 or 0:6

      42. Xth Set - Exact number of points in game X Number of points played in a specific game

    1. Basketball General Rules

      1. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

      2. If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting

      3. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting

    2. Basketball Outcome Rules

      1. 3way Home; Draw; Away

      2. Total Only points during regular time are considered

      3. 2way (Including OT) Home; Away

      4. Total (Including OT) Over; Under

      5. Asian Handicap (only *.5 handicaps) Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …

      6. Asian Handicap (Including OT) (only *.5 handicaps) Home; Away

      7. Odd/Even (Including OT) Odd; Even

      8. Will there be overtime? Yes; No

      9. Who scores Xth point? a. X in 10, 15, 20, 25, … b. Which team will score the Xth point in the match (e.g. current score 40-28, away team scores 3 points, then away team scores the 70th point); c. If a match ends before the Xth is reached, this market is considered void (cancelled).

      10. Which team wins jump ball? Home; Away

      11. Which team will win race to X points? a. X in 20, 30, 40, … b. Which team will exceed X points first (e.g. current score 20-19, then hometeam wins race to 20 points). c. If a match ends before any team reaches X points, this market is considered void (cancelled)

      12. 1st Half – Draw No Bet Only points scored during 1st period and 2nd period are considered

      13. 1st Half – Asian Handicap (only *.5 handicaps) Only points scored during 1st period and 2nd period are considered

      14. 1st Half – Total Only points scored during 1st period and 2nd period are considered

      15. 1st Half – Odd/Even Only points scored during 1st period and 2nd period are considered

      16. 1st Period – Draw No Bet Only points scored during 1st period are considered

      17. 1st Period – Total Only points scored during 1st period are considered

      18. 1st Period – Asian Handicap (only *.5 handicaps) Only points scored during 1st period are considered

      19. 1st Period – Odd/Even Only points scored during 1st period are considered

      20. 2nd Period – Draw No Bet Only points scored during 2nd period are considered

      21. 2nd Period – Total Only points scored during 2nd period are considered

      22. 2nd Period – Asian Handicap (only *.5 handicaps) Only points scored during 2nd period are considered

      23. 2nd Period – Odd/Even Only points scored during 2nd period are considered

      24. 3rd Period – Draw No Bet Only points scored during 3rd period are considered

      25. 3rd Period – Total Only points scored during 3rd period are considered

      26. 3rd Period – Asian Handicap (only *.5 handicaps) Only points scored during 3rd period are considered

      27. 3rd Period – Odd/Even Only points scored during 3rd period are considered

      28. 4th Period – Draw No Bet Only points scored during 4th period are considered

      29. 4th Period – Total Only points scored during 4th period are considered

      30. 4th Period – Asian Handicap (only *.5 handicaps) Only points scored during 4th period are considered

      31. 4th Period – Odd/Even Only points scored during 4th period are considered

      32. 1st half - 3way Home; Draw; Away

      33. 1st Period - 3way Home; Draw; Away

      34. 2nd Period - 3way Home; Draw; Away

      35. 3rd Period - 3way Home; Draw; Away

      36. 4th Period - 3way Home; Draw; Away

      37. Matchbet AAMS regular time (home by 6+; neither team by 6+; away by 6+)

      38. 1st Period - Matchbet AAMS (home by 3+; neither team by 3+; away by 3+)

      39. 2nd Period - Matchbet AAMS (home by 3+; neither team by 3+; away by 3+)

      40. 3rd Period - Matchbet AAMS (home by 3+; neither team by 3+; away by 3+)

      41. 4th Period - Matchbet AAMS (home by 3+; neither team by 3+; away by 3+)

      42. Total AAMS regular time Most balanced AAMS spread excluding overtime

      43. 1st Period - Total AAMS Most balanced AAMS spread for first period; (over; under)

      44. 2nd Period - Total AAMS Most balanced AAMS spread for first period; (over; under)

      45. 3rd Period - Total AAMS Most balanced AAMS spread for first period; (over; under)

      46. 4th Period - Total AAMS Most balanced AAMS spread for first period; (over; under)

      47. Draw No Bet If match ends in a draw after regular time, all bets are considered void

      48. Odd/Even Odd; Even

      49. 1st Period - Which team wins race to X points? Home; Away

      50. 2nd Period - Which team wins race to X points? Home; Away

      51. 3rd Period - Which team wins race to X points? Home; Away

      52. 4th Period - Which team wins race to X points? Home; Away

    1. American Football General Rules

      1. In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.

      2. Markets do not consider overtime unless otherwise stated.

      3. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      4. If odds were offered with an incorrect match time (more than 89 seconds), we reserve the right to void betting.

      5. If a wrong score is displayed we re-serve the right to void betting for this timeframe.

      6. If the teams are displayed incorrectly, we reserve the right to void betting.

      7. In case of abandoned or postponed matches all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday - Wednesday local stadium time).

    2. American Football Outcome Rules

      1. 2way (Including OT) Home; Away

      2. Total (Including OT) Only x.5

      3. Handicap (Including OT) Only x.5

      4. 3way Home; Draw; Away

      5. Draw No Bet If match ends in a draw after regular time, all bets are considered void

      6. Double chance (1X - 12 - X2) Home or draw; home or away; draw or away

      7. Winning margins (Including OT) Positive outcomes considers home wins and negative away wins <-13,-13 till -7,-6 till -1,0,1 till 6,7 till 13,>13

      8. Which team wins race to X points? (Incl. OT) X in 5, 10, 15, ….

      9. Total hometeam (Including OT) Only x.5

      10. Total awayteam (Including OT) Only x.5

      11. Odd/Even (Including OT Odd; Even

      12. Next points (team) (Including OT) Home; No point; Away

      13. Next points (kind) (Including OT) Touchdown, Fieldgoal, Safety, None

      14. Will there be overtime? Yes; No

      15. Highest Scoring Half 1st, 2nd, Equals

      16. Halftime/Fulltime D/D;D/H;D/A;H/D;H/H;H/A;A/D;A/H;A/A

      17. 1st Half - 3way Home; Draw; Away

      18. 1st Half - Handicap Only x.5

      19. 1st Half - Total Only x.5

      20. 1st Half - Draw No Bet If match ends in a draw after 1st half, all bets are considered void

      21. 1st Half - Total hometeam Only x.5

      22. 1st Half - Total awayteam Only x.5

      23. 1st Half - Odd/Even Odd; Even

      24. 1st Half - Next points (team) Home; No point; Away

      25. Highest Scoring Period 1st, 2nd, 3rd, 4th, Equals

      26. 1st Period - 3way Home; Draw; Away

      27. 2nd Period - 3way Home; Draw; Away

      28. 3rd Period - 3way Home; Draw; Away

      29. 4th Period - 3way Home; Draw; Away

      30. 1st Period - Total Only x.5

      31. 2nd Period - Total Only x.5

      32. 3rd Period - Total Only x.5

      33. 4th Period - Total Only x.5

    1. Ice Hockey General Rules

      1. All markets (except period, overtime and penalty shootout markets) are considered for regular time only unless it is mentioned in the market.

      2. If a match is interrupted and continued within 48h after initial kick-off all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

      3. If the market remains open when the following events have already taken place: goals and penalties, we reserve the right to void betting

      4. If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

      5. If a wrong score is entered all markets will be cancelled for the time when the incorrect score was displayed.

      6. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

    2. Ice Hockey Outcome Rules

      1. 3wayHome; Draw; Away

      2. TotalOnly points during regular time are considered

      3. HandicapEuropean Handicaps (e.g. Handicap 0:1, Handicap 1:0, …)

      4. Draw No BetIf match ends in a draw after regular time, all bets are considered void

      5. Double chance (1X – 12 – X2)Home or draw; home or away; draw or away

      6. Next goalWho scores the next goal?

      7. Who wins the period?Who wins the current period?

      8. Who wins the rest of the match?Which team will score more goals in the remaining time?

      9. Goals hometeama. How many goals will be scored by the hometeam

        b. 0, 1, 2, 3+

      10. Goals awayteama. How many goals will be scored by the awayteam

        b. 0, 1, 2, 3+

      11. Total hometeamTotal number of goals for hometeam in *.5 steps

      12. Total awayteam Total number of goals for awayteam in *.5 steps

      13. Odd/Even Odd/Even number of goals

      14. 1st Period – Total Only goals during period 1 are considered

      15. Who wins the rest of the 1st Period? Only goals during period 1 are considered

      16. 2nd Period – Total Only goals during period 2 are considered

      17. Who wins the rest of the 2nd Period? Only goals during period 2 are considered

      18. Next goal (OT only!) Only goals during overtime are considered

      19. Who wins the rest of the match (OT only!)? Only goals during overtime are considered

      20. Which team will win the penalty shootout? Only goals during penalty shootout are considered

      21. 2way (Including OT and penalties) Goals during regular time, overtime and penalty shootout are considered

      22. Correct score flex Only the 10 most probable outcomes will be sent as active

      23. Home No Bet (draw; team 2)

      24. Away No Bet (team 1; draw)

      25. Asian Handicap (team 1; team 2)

      26. Winning margins (>=+3, 2, 1, 0, -1, -2, <=-3)

      27. Asian total (over; under)

      28. Exact number of goals (0; 1; 2; 3; 4; 5; 6; 7; 8; 9+)

      29. Both teams to score (yes; no)

      30. Which team to score? (both; only team 1; only team 2; none)

      31. Clean sheet home team (yes; no)

      32. Clean sheet away team (yes; no)

      33. Correct score (0:0...5:5; any other)

      34. Matchbet and Totals (team 1 Under; Draw Under; team 2 Under; team 1 Over; Draw Over; team 2 Over)

      35. Matchbet and both teams to Score (team 1Yes; team 1No; DrawYes; DrawNo; team 2Yes; team 2No)

      36. Matchbet and 1st goal (HH; HD; HA; AH; AD; AA; None)

      37. Handicap, including overtime and penalties (team 1; draw; team 2)

      38. Asian handicap, including overtime and penalties (team 1; team 2)

      39. Asian total, including overtime and penalties (team 1; team 2)

      40. Total, including overtime and penalties (over; under)

      41. Exact number of goals, including overtime and penalties (1; 2; 3; 4; 5; 6; 7; 8; 9+)

      42. Winning margin, including overtime and penalties (home 3+; home 2; home 1; draw; away 1; away 2; away 3+)

      43. Which team to score, including overtime and penalties (both; only team 1; only team 2; none)

      44. Clean sheet home team, including overtime and penalties (yes; no)

      45. Clean sheet away team, including overtime and penalties (yes; no)

      46. Total home team, including overtime and penalties (over; under)

      47. Total away team, including overtime and penalties (over; under)

      48. Goals home team, including overtime and penalties (0; 1; 2; 3+)

      49. Goals away team, including overtime and penalties (0; 1; 2; 3+)

      50. Correct score, including overtime and penalties (0:0, 1:1, 2:2,...5:5; any other)

      51. Odd/even, including overtime and penalties (Odd; even)

      52. Matchbet and Totals, including overtime and penalties (team 1 Under; team 2 Under; team 1Over; team 2 Over)

      53. Matchbet and Both teams to Score, including overtime and penalties (team 1Yes; team 1No; team 2Yes; team 2No)

      54. Matchbet and 1st goal, including overtime and penalties (HH; HA; AH; AA)

      55. Next goal, including overtime and penalties (team 1; none; team 2)

      56. Double chance for xth period (1X; 12; X2)

      57. Draw No Bet for xth period (team 1; team 2)

      58. Handicap for xth period (team 1; draw; team 2)

      59. Asian handicap for xth period (team 1; team 2)

      60. Asian total for xth period (team 1; team 2)

      61. Exact number of goals for xth period (0; 1; 2; 3; 4+)

      62. Both teams to score for xth period (yes; no)

      63. Which team to score for xth period (both; only team 1; only team 2; none)

      64. Clean sheet home team for xth period (yes; no)

      65. Clean sheet away team for xth period (yes; no)

      66. Goals home team for xth period (0; 1; 2; 3+)

      67. Goals away team for xth period (0; 1; 2; 3+)

      68. Total home team for xth period (over; under)

      69. Total away team for xth period (over; under)

      70. Odd/even for xth period (Odd; even)

      71. Correct score for xth period (0:0,...,2:2; any other)

      72. Next goal for xth period (team 1; none; team 2)

      73. 1st period and Matchbet (HH; HD; HA; DH; DD; DA; AH; AD; AA)

      74. 1st period and Matchbet, including overtime and penalties (HH; HA; DH; DA; AH; AA)

      75. Home team to win all periods? (yes; no)

      76. Away team to win all periods? (yes; no)

      77. Home team to win either period? (yes; no)

      78. Away team to win either period? (yes; no)

      79. Home team to score in all periods? (yes; no)

      80. Away team to score in all periods? (yes; no)

      81. All periods over (yes; no)

      82. All periods under (yes; no)

      83. Highest scoring period (1st period; 2nd period; 3rd period; equal)

      84. Highest scoring period home team(1st period; 2nd period; 3rd period; equal)

      85. Highest scoring period away team (1st period; 2nd period; 3rd period; equal)

    1. Baseball General Rules

      1. Possible extra innings are not considered in any market except for “Who scores the Xth point” and “Which team will win race to X points” or otherwise stated.

      2. The names of the markets do not reflect the actual terms used in baseball. Please take note of the following legend for the actual terms used in baseball:

        • Period - Inning
        • Overtime (OT) - Extra Inning
        • Points - Runs
        • Halftime - Result after 9th half-inning
      3. All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point)

      4. If a match is interrupted or cancelled and won’t be continued on the same day, all undecided markets are considered void.

      5. If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, we reserve the right to void betting.

    2. Baseball Outcome Rules

      1. 2way (including overtime) Home; Away

      2. 3way (including overtime) Which team will win the match (1-X-2) Home; Draw; Away

      3. Asian Handicap (including overtime) only *.5 handicaps (e.g. -2.5/+2.5, 0.5/-0.5, …)

      4. Who wins the rest of the match, including overtime? Home; Draw; Away

      5. Total (including overtime) only *.5 totals

      6. Odd/Even (including overtime) Odd/Even number of runs

      7. Winning margins (including overtime) Predefined range of goals a team wins by >=+3,+2,+1,-1,-2,<=-3

      8. Which team gets highest score for period Home; Draw; Away/Which team reaches the highest score in an inning?

      9. Maximum period total score 0,1,2,3,4,5+/What will be the maximum of runs within an inning

      10. Who scores Xth point? Home; None; Away/X in 1, 2, … ; possible extra innings are considered for this market

      11. Which team wins race to X points X in 3, 5 and 7; If a set ends before the Xth point is reached (incl. extra innings), this market is considered void (cancelled)

      12. Will there be an 18th half-inning (baseball)? Yes; No

      13. Will there be overtime? Yes; No

      14. Which team will lead at halftime? Home; Draw; Away

      15. 1st half - Total only *.5 totals

      16. Who wins the period? Home; Draw; Away

      17. 1st Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      18. 2nd Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      19. 3rd Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      20. 4th Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      21. 5th Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      22. 6th Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      23. 7th Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      24. 8th Period – Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …E.g. 0.5, 1.5, 2.5, 3.5

      25. Which team will lead after 5 innings? (home; draw; away)

      26. Total after 5 innings (over; under)

      27. Asian Handicap after 5 innings only *.5 handicaps (e.g. -2.5/+2.5, 0.5/-0.5, …)

      28. 1st Half - Asian Handicap Asian Handicap markets for 1st half (e.g. -2.5/+2.5, 0.5/-0.5, …)

      29. Total hometeam (including overtime) Only x.5

      30. Total awayteam (including overtime) Only x.5

      31. Total hometeam after 5 innings Only x.5

      32. Total awayteam after 5 innings Only x.5

      33. 1st Half - Total hometeam Only x.5

      34. 1st Half - Total awayteam Only x.5

      35. Matchbet and Totals (including overtime) Combination of 3way and Total x.5 (Home win and under, Home win and over, Draw and under, Draw and over, Away win and under, Away win and over)

    1. Handball General Rules

      1. All markets (except halftime, first half, Who scores the Xth point and Which team will win race to X points) are considered for regular time only.

      2. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

      3. All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point)

      4. If odds were offered with an incorrect match time (more than 3 minutes), we reserve the right to void betting.

      5. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

    2. Handball Outcome Rules

      1. 3way Home; Draw; Away

      2. Handicap European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …)

      3. Total Only points during regular time are considered

      4. 1st Half – 3way Which team will win the 1st half??

      5. 1st Half – Handicap European Handicaps for 1st half (e.g. Handicap 0:1, Handicap 1:0, …)

      6. 1st Half – Total (only *.5 totals) Only goals scored during 1st half

      7. Asian Handicap (only *.5 handicaps) Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

      8. 1st Half – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 1st half (e.g. -2.5/+2.5, 0.5/-0.5, …)

      9. Who scores Xth point?

        a. X in 10, 15, 20, 25, …

        b. Which team will score the Xth goal in the match

        c. If a match ends before the Xth goal is reached, this market is considered void

      10. Which team will win race to X points?

        a. X in 10, 20, 30, 40, …

        b. Which team will exceed X goals first (e.g. current score 20-19, then hometeam wins race to 20 goals)

      11. Winning margins Predefined range of goals a team wins by (e.g. HT wins by >10, 9-5, 4-1, 0, AT wins by 1-4, 5-10, >10)

    1. Volleyball General Rules

      1. In the case of a match not being finished all undecided markets are considered void.

      2. Golden set is not considered in any of the mentioned markets.

      3. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

      4. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

    2. Volleyball Outcome Rules

      1. 2way Home; Away

      2. Which team will win the set? Home; Away

      3. 1st Set – Asian Handicap (only *.5 handicaps) Home; Away

      4. 2nd Set – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      5. 3rd Set – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      6. 4th Set – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 4th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      7. 5th Set – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 5th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      8. 1st Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      9. 2nd Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      10. 3rd Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      11. 4th Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      12. 5th Set – Which team will win race to X points?

        a. X in 5, 10

        b. Which team will reach X points first?

      13. 1st Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 1st set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      14. 2nd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 2st set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      15. 3rd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 3rd set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      16. 4th Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 4th set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      17. 5th Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 5th set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

    1. Beach Volleyball General Rules

      1. In the case of a match not being finished, all undecided markets are considered void.

      2. Golden set is not considered in any of the mentioned markets.

      3. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

      4. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      5. If a team retires all undecided markets are considered void.

    2. Volleyball Outcome Rules

      1. 2way Home; Away

      2. Which team will win the set? Home; Away

      3. 1st Set – Asian Handicap (only *.5 handicaps) Home; Away

      4. 2nd Set – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      5. 3rd Set – Asian Handicap (only *.5 handicaps) Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      6. 1st Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      7. 2nd Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      8. 3rd Set – Which team will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      9. 1st Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 1st set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      10. 2nd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 2st set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      11. 3rd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 3rd set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      12. Final Result (in sets – best of 3 ) 2:0, 2:1, 1:2 and 0:2

      13. Number of sets (best of 3) 2 or 3

      14. Total Over; Under

      15. 1st Set - Total Only points in 1st set are considered

      16. 2nd Set - Total Only points in 2nd set are considered

      17. 3rd Set - Total Only points in 2nd set are considered

      18. 1st Set - Odd/Even Only points of 1st set are considered

      19. 2nd Set - Odd/Even Only points in 2nd set are considered

      20. 3rd Set - Odd/Even Only points in 2nd set are considered

      21. How many sets will exceed score limit? In how many sets at least one team exceeds the 21 (15 in 3rd set) points scoring limit

    1. Futsal General Rules

      1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.

      2. If a match is interrupted and continued within 48h after initial kick-off date, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

      3. If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penal-ties, we reserve the right to void betting.

      4. If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

      5. If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

      6. If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

      7. If a match is interrupted or postponed and is not continued within 48 h after initial kick-off date betting will be void.

      8. If the team names or category are displayed incorrectly, we reserve the right to void betting.

    2. Futsal Outcome Rules

      1. 3way Which team will win the match (1-X-2) Home; Draw; Away

      2. Total (only *.5 totals) E.g. 0.5, 1.5, 2.5, 3.5, …

      3. Handicap European Handicaps (e.g. Handicap 0:2, Handicap 5:0, …) 1-X-2

      4. Asian Total Total spread in full spreads (e.g. 2.00, 3.00, 4.00,)

      5. Asian Handicap Handicap markets in half and full spreads (e.g. -2.00/+2.00, -2.50/2.50,)

      6. Draw No Bet

        a.a. If match ends in a draw after regular time, all bets are considered void0

        b. Same as Asian Handicap 0 (levelball, pick-em)

      7. Who wins the rest of the match? Which team will score more goals in the remaining time

      8. Next goal Who scores the 1st, 2nd, … goal? (1-X (No goal)-2)

      9. Double chance (1X – 12 – X2) Home or draw; home or away; draw or away

      10. Goals hometeam

        a. How many goals will be scored by the hometeam

        b. 0, 1, 2, 3+

      11. Goals awayteam

        a. How many goals will be scored by the awayteam

        b. 0, 1, 2, 3+

      12. Both teams to score? Goal/No Goal; (yes; no)

      13. Odd/Even Odd/Even number of goals

      14. Correct score flex Only the 10 most probable outcomes will be sent as active

      15. 1st Half – 3way

        a. Which team will win the 1st half?

        b . Halftime 1-X-2

      16. 1st Half – Total (only *.5 totals) Only goals scored during 1st half are considered

      17. 1st Half – Asian Total Total spread in full spreads (e.g. 2.00, 3.00, 4.00, …)

      18. 1st Half – Asian Handicap Asian Handicap markets for 1st half (e.g. 2.00, 2.50, 3.00, …)

      19. 1st Half – Who wins the rest of the match? Who win the rest of the 1st half?

      20. 1st Half – Next goal Home; no goal; away

      21. 1st Half – Correct score flex Similar to Correct score flex

    1. Badminton General Rules

      1. In the case of a match not being finished all undecided markets are considered void.

      2. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

      3. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      4. If the players/teams are displayed incorrectly, we reserve the right to void betting.

      5. If a player retires all undecided markets are considered void.

    2. Badminton Outcome Rules

      1. Total Over; Under

      2. 2way Home; Away

      3. Which player will win the set? Home; Away

      4. Asian Handicap Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

      5. 1st Set - Asian Handicap Asian Handicap markets for 1st set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      6. 2nd Set - Asian Handicap Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      7. 3rd Set - Asian Handicap Asian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      8. 1st Set – Which player will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      9. 2nd Set – Which player will win race to X points?

        a. X in 5, 10, 15, 20

        b. Which team will reach X points first?

      10. 1st Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 1st set

        c. If a set ends before the Xth point is reached, this market isconsidered void (cancelled)

      11. 2nd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20, 25, …

        b. Which team will score the Xth point in the 2nd set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      12. 3rd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 3rd set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      13. How many sets will exceed score limit? In how many sets at least one team exceeds the 21 points scoring limit

      14. Final Result (in sets - best of 3) 2:0, 2:1, 1:2 and 0:2

      15. Number of sets (best of 3) 2 or 3

      16. 1st Set - Total Only points in 1st set are considered

      17. 2nd Set - Total Only points in 2nd set are considered

      18. 3rd Set - Total Only points in 3rd set are considered

      19. 1st Set - Odd/Even Only points of 1st set are considered

      20. 2nd Set - Odd/Even Only points of 2nd set are considered

      21. 3rd Set - Odd/Even Only points of 3rd set are considered

    1. Rugby Union & League General Rules

      1. All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.

      2. If a match is interrupted and continued within 48h after initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

      3. Regular 80 Minutes: Markets are based on the result at the end of a scheduled 80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death

      4. If the market remains open when the following events have already taken place: score changes or red cards, we reserve the right to void betting.

      5. If odds were offered with an incorrect-match time (more than 2 minutes), we reserve the right to void betting.

      6. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

      7. If the team names or category are displayed incorrectly, we reserve the right to void betting.

    2. Rugby Union & League Outcome Rules

      1. 3way Home; Draw; Away

      2. Double Chance (1X – 12 – X2) Home or draw; home or away; draw or away

      3. Draw no Bet Home; Away

      4. Who wins the rest of the match? Home; Draw; Away

      5. Asian Handicap Only x.5

      6. Winning Margins (>14; 14–8; 7–1; 0; -1– -7; -8– -14;<-14)

      7. Matchbet and Totals Combination of 3way and Total x.5 (Home win and under, Home win and over, Draw and under, Draw and over, Away win and under, Away win and over)

      8. Total Only x.5

      9. Total Margins (<28; 28–34; 35–41; 42–48; 49–55; 56–62; >62)

      10. Total hometeam Only x.5

      11. Total awayteam Only x.5

      12. Odd/Even

        Odd; Even

      13. 1st Half – 3way Home; Draw; Away

      14. 1st Half – Double Chance (1X – 12 – X2) Home or draw; home or away; draw or away

      15. 1st Half – Draw no Bet Home; Away

      16. 1st Half – Who wins the rest of the match?Home; Draw; Away

      17. 1st Half – Asian HandicapOnly x.5

      18. 1st Half – Winning Margins (>14; 14–8; 7–1; 0; -1– -7; -8– -14; <-14)

      19. 1st Half – Total Only x.5

      20. 1st Half – Total Margins (<7; 7–13; 14–20; 21–27; 28–34; 35–41; >41)

      21. 1st Half – Total hometeam Only x.5

      22. 1st Half – Total awayteam Only x.5

      23. 1st Half – Odd/Even Odd; Even

    1. Snooker General Rules

      1. In the case of a retirement of a player or disqualification all undecided markets are considered void.

      2. In case of a re-rack settlement stays if the outcome was determined before the re-rack

      3. No fouls or free balls are considered for settlement of any Potted-Colour market

      4. In case of a frame starting but not being completed, all frame related markets will be voided unless the outcome has already been determined.

      5. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      6. If the players/teams are displayed incorrectly, we reserve the right to void betting.

      7. If a match is not completed all undecided markets are considered void.

    2. Snooker Outcome Rules

      1. 2way (player 1; player 2)

      2. Who will win frame x? (player 1; player 2)

      3. Asian frame handicap Asian frame handicap in half spreads (e.g. -1.5/+1.5, -2.5/+2.5)

      4. Total frames over; under

      5. Who wins the rest of the match? (player 1; player 2)

      6. Correct score Correct score in frames (only outcomes which are possible will be sent as active)

      7. Leader after [frames] frames (player 1; draw; player 2)

      8. Frame X - Player to pot first ball (player 1; player 2)

      9. Frame X - Player to pot last ball (team 1; player 2)

      10. Frame X - Race to 3 (player 1; player 2)

      11. Frame X - Player with highest break (player 1; player 2)

      12. Frame X - Asian Point handicap [spread]

        (player 1; player 2)

      13. Race to [frames] frames (player 1; player 2)

      14. Frame X - First colour potted (yellow,green,brown,blue,pink,black)

      15. Frame X - Last points scored (red,yellow,green,brown,blue,pink,black,foul)

      16. Frame X - Odd/even number of points(odd; even)

      17. Frame X - Will there be a foul (yes; no)

      18. Frame X - Any player with a break 50+ (yes; no)

      19. Frame X - Player 1 with a break 50+ (yes; no)

      20. Frame X - Player 2 with a break 50+ (yes; no)

      21. Frame X - Any player with a break 100+ (yes; no)

      22. Frame X - Player 1 with a break 100+ (yes; no)

      23. Frame X - Player 2 with a break 100+ (yes; no)

      24. Frame X - Highest break (0-49, 50-99,100-119,120-146,147+)

      25. Frame X - Total points [points] (over; under)

      26. Match will go to a deciding frame (yes; no)

      27. Odd/Even number of frames (odd; even)

      28. Correct score after X frames (CS:1,CS:2,CS:3,CS:4,CS:5,..CS:36)

      29. Any player to win next X consecutive frames (player 1; none; player 2) ([first]-[last])

    1. Table Tennis General Rules

      1. In the case of a match not being finished all undecided markets are considered void.

      2. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

      3. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      4. If the players/teams are displayed incorrectly, we reserve the right to void betting.

      5. If a player retires all undecided markets are considered void.

    2. Table Tennis Outcome Rules

      1. Total Over; Under

      2. 2way Home; Away

      3. Which player will win the set? Home; Away

      4. Asian Handicap Handicap markets *.5 (e.g. -2.5/+2.5, 0.5/-0.5, …)

      5. Who wins the rest of the match? (player 1; player 2)

      6. 1st Set - Asian Handicap Asian Handicap markets for 1st set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      7. 2nd Set - Asian Handicap Asian Handicap markets for 2nd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      8. 3rd Set - Asian HandicapAsian Handicap markets for 3rd set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      9. 4th Set - Asian Handicap Asian Handicap markets for 4th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      10. 5th Set - Asian Handicap Asian Handicap markets for 5th set (e.g. -2.5/+2.5, 0.5/-0.5, …)

      11. 6th Set - Asian Handicap Asian Handicap markets for 6th set (e.g. -2.5 /+2.5, 0.5/-0.5, …)

      12. 7th Set - Asian Handicap Asian Handicap markets for 7th set (e.g. -2.5/+2.5, 0.5/-0.5, )

      13. 1st Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      14. 2nd Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      15. 3rd Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      16. 4th Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      17. 5th Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      18. 6th Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      19. 7th Set – Which player will win race to X points?

        a. X in 3, 5, 7, 9

        b. Which team will reach X points first?

      20. 1st Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 1st set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      21. 2nd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 2nd set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      22. 3rd Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 3rd set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      23. 4th Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 4th set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      24. 5th Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 5th set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      25. 6th Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 6th set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      26. O7th Set – Who scores Xth point?

        a. X in 5, 10, 15, 20

        b. Which team will score the Xth point in the 7th set

        c. If a set ends before the Xth point is reached, this market is considered void (cancelled)

      27. How many sets will exceed score limit? In how many sets at least one team exceeds the 11 (in sets – best of 5) points scoring limit

      28. Final Result (in sets - best of 5) 3:2, 3:1, 3:0, 0:3, 1:3, 2:3

      29. Final Result (in sets - best of 7) 4:3, 4:2, 4:1, 4:0, 0:4, 1:4, 2:4, 3:4

      30. Number of sets (best of 5) 3, 4 or 5

      31. Number of sets (best of 7) 4, 5, 6 or 7

      32. 1st Set - Total Only points in 1st set are considered

      33. 2nd Set - Total Only points in 2nd set are considered

      34. 3rd Set - Total Only points in 3rd set are considered

      35. 4th Set - Total Only points in 4th set are considered

      36. 5th Set - Total Only points in 5th set are considered

      37. 6th Set - Total Only points in 6th set are considered

      38. 7th Set - Total Only points in 7th set are considered

      39. 1st Set - Odd/Even Only points in 1st set are considered

    1. Bowls General Rules

      1. In case of a retirement and walk over of any player all undecided bets are considered void.

      2. If a match is interrupted and continued within 48h after initial start time, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

      3. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

      4. If the players/teams are displayed incorrectly, we reserve the right to void bet-ting.

      5. If a player retires all undecided markets are considered void.

    2. Bowls Outcome Rules

      1. Xth Set - Who will win the set? Home; Draw; Away

      2. Xth Set - Handicap (Home; Draw; Away

      3. 2way Home; Away

      4. Asian Set handicap Asian handicap for sets in half spreads (e.g. -1.5/+1.5, 2.5/-2.5); Team1 - Team2

      5. Xth Set - Who will win the Xth end? Home; Away

      6. Xth Set - Draw no Bet If match ends in a draw after regular time, all bets are considered void

      7. Xth Set - Asian Handicap Asian Handicap markets for [setNr] (e.g. -2.5/+2.5, 0.5/-0.5, …)

      8. Xth Set - Which team wins race to X points? Which team will reach x points first? (x in 5, 7, 9) If a set ends before the Xth point is reached, this market is considered void (cancelled)

      9. Xth Set - Which team scores Xth point Which team will score the Xth point in a specific set? (x in 5, 7, 9) If a set ends before the Xth point is reached, this market is considered void(cancelled)

      10. Total sets Only x.5 totals

      11. Correct score Fixed results (CS:1,CS:2,CS:3,CS:4,CS:5,CS:6,CS:7,CS:8,CS:9,CS:10)

      12. Xth Set - Home total

        Over; Under

      13. Xth Set - Away total Over; Under

      14. Xth Set - Exact points in end Exact number of points with fixed outcomes (0, 1, 2, 3, 4)

      15. Xth Set - Odd/EvenOnly games of set n (current set) are considered

      16. Xth Set - Total for end XOnly points in a specific end are considered (e.g. 0.5, 1.5, …)

      17. Xth Set – Total Only points in a specific set are considered (e.g. 3.5, 4.5, 5.5, …)

    1. Darts General Rules

      1. All markets do not consider super overs unless otherwise mentioned.

      2. Penalty runs are not considered in any over or delivery market (markets for multiple overs are not considered for this rule).

      3. Twenty 20: all scheduled overs must be played for undecided markets to be set-tled unless the innings has reached its natural conclusion.

      4. ODIs: a minimum of 90 % of the entire overs allocated for an innings must be played at the time the bet was struck for markets to be settled unless the innings has reached its natural conclusion If a match is cancelled before any play has taken place, then all markets are considered void unless the match is replayed within 48 hours of its initial starting time.

      5. If the match is tied and the official com-petition rules do not determine a winner; or if the competition rules determine the winner by a coin toss or drawing of lots, then all undecided markets are considered void.

      6. In the event of an over not being completed, all undecided markets on this specific over are considered void unless the innings has reached its natural conclusion e.g. declaration, team all out, etc.

      7. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

    2. Darts Outcome Rules

      1. Match winner, including super over (team 1; team 2)

      2. Total runs(over; under)

      3. Total runs hometeam (over; under)

      4. Total runs awayteam (over; under)

      5. Runs hometeam (I:1; 1:2; I:3; I:4; I:5; I:6; I:7; I:8; I:9;)

      6. Runs awayteam (I:1; 1:2; I:3; I:4; I:5; I:6; I:7; I:8; I:9;)

      7. Odd/Even number of runs (odd; even)

      8. Number of runs in highest scoring over? (I:1; 1:2; I:3; I:4; I:5; I:6)

      9. Which will have the highest scoring over? (team 1; draw; team 2)

      10. Will there be a superover? (yes; no)

      11. Which team will lead after x overs (team 1; draw; team 2)

      12. Total runs hometeam after x overs

        (over; under)

      13. Total runs awayteam after x overs (over; under)

      14. Runs hometeam after x overs (I:1; 1:2; I:3; I:4; I:5; I:6; I:7; I:8; I:9;)

      15. Runs awayteam after x overs(I:1; 1:2; I:3; I:4; I:5; I:6; I:7; I:8; I:9;)

      16. Total runs awayteam for over x in innings x(over; under)

      17. Odd/Even number of runs hometeam for over x in innings x (odd; even)

      18. Odd/Even number of runs awayteam for over x in innings x (odd; even)

      19. Total runs hometeam in delivery x of over x in innings x (over; under)

      20. Total runs awayteam in delivery x of over x in innings x(over; under)

      21. Next dismissal(caught; bowled; LBW; Run out; Stumped and others)

      22. Will there be a tie? (yes; no)